NPCs

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NPCs (or Non Playable Characters) are plot-significant characters that do not fall under the category of playable characters or bosses. Most NPCs can be interacted with in-game for dialogue, revealing important (debatable) information. Most of them sell items to assist your runs.

Shopkeepers

Shopkeep

Shopkeep Shop.png

Shopkeep is a character and an NPC in the game. She is responsible for maintaining the Shop.

The Dealer

Dennis.png

The Dealer offers blurses which buff and debuff your run.

Beggar

Beggar.png

Beggar is the NPC that eats your guns in exchange for money.

Moth

Moff.png

Moth offers max health in exchange for gun upgrades.

Target Girl

Target Lady.png

The Target lady offers a minigame for 8 coins where you have a change to earn more if you score well enough... or lose money if you suck.

Barista

Barista.png

The Barista sells pastries for 10 coins which increase the player's max health by 1.

Bell

Bell.png

Bell offers a vending machine for 10 coins which dispenses a random gun.

Non-interactable Characters

Non-interactable Characters are NPCs that play a significant role in the story, but are unable to be interacted with in-game and are only mentioned or seen.

Husky

Husky is the daughter of Dr. Valora. At some time before the events of the game, she was lost in the Rabbit Hole.

Dr. Valora

Dr. Valora is a world-renowned researcher and philanthropist who designed the M.O.K.O robot. He is researching the Rabbit Hole in order to find his lost daughter, Husky.

Other

Bluko

Bluko.png

Bluko (or M.O.K.O model V2) is an NPC that you can find in Floor 2. You can retrieve the Robot Leg from them in order to complete the M.O.K.O questline.